Cak DuRae
Hello my Friends, I want to introduce a Game. The name is Cak DuRae. For game engine or framework Cak Durae, I'm so sorry if i don't know about this. Because I don't find the game engine of this game.
For the scenario game play genre cak durae match the order is quite interesting. when the game starts, the customer orders one by one appear asking which kind satai displayed behind cak durae. Enough to sort the right type of food composition according to the customer's order. But worth notinganyway because if it does not immediately serve the customers in a certain period, He would soon go the course will eliminate the chances of achieving the coffers of dollars. The main character in the game cak durae is a chef background of a chef who has half French descent who are looking for family tree and find that he has the blood of madura. Madura is one of the areas in indonesia which has a culture in field of culinary and other traditions.
because the game is set on the cak durae chef so this time the theme of food from Madura.
cak durae want selling Madura's food. name of the food is Satai.
another character in the game is that children, adolescents, and there is also a parent or elderly.
game play of cak durae very easy to play. in android, the game is only played by moving the cursor right or left and sort types of food according to customer orders.
in this game cak durae also has four different locations, the first in surabaya hero monument, in botanical garden bogor, bandung braga on the road, and the last in a shopping center or mall jakarta.
artificial intellegent on cak durae is fairly easy and simple. but the more we move level will be more difficult, because we must have strategy to overcome them. because we have to prioritize which customers easily beforehead.
if we don't serve, it will result inthe customer away and we didn't get the coffers of dollars. as for the other that if we don't immediately serve customers who attack us or beat us.
in this game there are four stages that have each stage there are nine levels.
this game maker studio is qajoo studio.
this game personnel as follows, Nikko Soetjoadi as Game Designer, Priskilla Irene and Yessica Haryanto as 2D artist, Felicia Margono as UI/UX Designer, Amru Rosyada-Bakhtiar Lukman-Panji Gautama as Programmers, Anggoro Dewanto as Producer and Animator, Christian Febrianto Alexander and Dhari Siahaan as Music and SFX
this game was released on April 17th 2013
publish game or platform this game in Android/ iOS/ Blackberry OS
the positive impact of this game is to train our eyes to focus on
the negative impact of this game upset and irritated
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